Entries for August 2008

I have always wanted to make a stock-market type long-term game, similar to Blogshares, only something that is more true to actual stock markets. I think it would be a great thing to write and could be a lot of fun to play with. I just can't really think of a good data set to base it on. The ideal data set is something that changes multiple times per day, has at least hundreds if not thousands of data points, but something that is readily available that I wouldn't have to go actively crawl for or collect on my own. Any ideas anyone?

Posted on Fri. August 29, 2008 by Ryan Guill #
Lucky guy from last weekend, from whom we appreciate the hospitality:
Once again, lucky guy

Posted on Fri. August 29, 2008 by Ryan Guill #
I haven't been able to play the entire game, but everything you have heard about Braid is true. It is a compelling way to play a platformer. I will more than likely buy the full game.

Posted on Fri. August 29, 2008 by Ryan Guill #

I am going to try to keep this from becoming photography and videography day on adeepblue, but you got to check out this article on wired about the Red Cameras. From the article:

It's more than that: His team of engineers and scientists have created the first digital movie camera that matches the detail and richness of analog film. The Red One records motion in a whopping 4,096 lines of horizontal resolution?"4K" in filmmaker lingo?and 2,304 of vertical. For comparison, hi-def digital movies like Sin City and the Star Wars prequels top out at 1,920 by 1,080, just like your HDTV. (There's also a slightly higher-resolution option called 2K that reaches 2,048 lines by 1,080.) Film doesn't have pixels, but the industry-standard 35-millimeter stock has a visual resolution roughly equivalent to 4K. And that's what makes the Red so exciting: It delivers all the dazzle of analog, but it's easier to use and cheaper?by orders of magnitude?than a film camera. In other words, Jannard's creation threatens to make 35-mm movie film obsolete.

A Red camera was used to shoot the video that I linked to a couple of days back with the slow motion skateboarders. This is pretty cool for the future of video, not to mention the much more casual videographer.



Posted on Tue. August 26, 2008 by Ryan Guill #

Man, I almost look forward to Canon announcements as much as Apple's. This new 50D looks mighty nice. From DPReview:

Almost exactly a year after the arrival of the EOS 40D, Canon has announced the 50D, which we're assured will be a sister-model, rather than a replacement. Recent history has seen Canon release new models every 18 months-or-so but it's been a busy year with newcomers such as the Nikon D300 getting a lot of attention in the 40D's keen amateur/professional segment. The 50D puts essentially a 40D body wrapped around a newly-developed 15 megapixel sensor that finally rectifies the situation in which Canon's x0D range trailed the company's entry-level line, in pixel terms. Canon is claiming that the new sensor's design (new manufacturing processes, redesigned photo diodes and micro lenses) mean that despite the higher resolution the noise is actually lower than the 40D, something we'll obviously be putting to the test when we get our hands on a production model.

The other big change is the inclusion of a new, high-resolution LCD screen. 920,000 dots mean that it can convey 640 x 480 RGB pixels, making it effectively a VGA standard monitor.

$1,200 is a lot of money, but for the top of the "prosumer" line, it really isn't all that bad...



Posted on Tue. August 26, 2008 by Ryan Guill #
If you still haven't seen Johnny Chung Lee's Wii projects get out from behind the rock and check them out. It's the future I tell you.

Posted on Fri. August 22, 2008 by Ryan Guill #
Probably the best photo I have ever taken (at least my favorite):

Female Cardinal

Posted on Thu. August 21, 2008 by Ryan Guill #
Color Lovers with the Design and Branding of the Olympic Games. I had never heard of Color Lovers before this week, but this is twice I have found something on their site worth linking to.

Posted on Thu. August 21, 2008 by Ryan Guill #
So Kodak has released their Flip video killer, the Zi6. Scott Stevenson with the review:
The Zi6 is clearly inspired by the Flip Video, and has a form factor similar to that family of devices. The main advantages of the Zi6 are that it can record at 720p HD resolution at up to 60fps, has a bigger screen, and the native video file format is H.264, so it's Mac compatible out of the box. The Zi6 also has a fixed macro mode, which it appears the Flip does not.
720p HD at up to 60fps! That is really quite something for such a small form factor.

I have a flip video ultra and love it for what it is. The zoom is basically worthless, but for recording some small video clip it is worth every penny. I basically use the flip video camera like a point-and-shoot camera the way I would compare my canon hv20 HD camcorder to my canon DSLR's. Quick and dirty verses slow but better.

Amazon has the Kodak Zi6 for $180 and you can compare that to the Flip Ultra for $120.

I have to say even though I have never maxed out my flip yet, I would think the ability to use the expandable SD memory card in the Kodak alone is worth the extra 60 bucks. Anyone out there tried one of these Zi6's yet? What did you think?

Posted on Thu. August 21, 2008 by Ryan Guill #
So facial animations have come a long way. Lets just hope that studios like bungie get a look at this. As good as Halo 3 was, the faces were horrible.

Posted on Thu. August 21, 2008 by Ryan Guill #
Screenshots for the Nike+ for iPhone and iPod Touch. I have never used Nike+, but the people I have talked to about it absolutely love it. I would be interested in giving it a chance, if only I didn't hate to run...

Posted on Wed. August 20, 2008 by Ryan Guill #
The video games Spore is due to be released in September. Is there not an xbox 360 version or am I just missing it?

Posted on Wed. August 20, 2008 by Ryan Guill #
I haven't had a chance to check all of them out yet, but 10 futuristic user interfaces is a blog post title that I can get interested in!

Posted on Tue. August 19, 2008 by Ryan Guill #
Colors of Salt Ponds. You would never think that salt ponds could have such a range of colors.

Posted on Tue. August 19, 2008 by Ryan Guill #
Do you realize how impressive the Michael Johnson 1996 19.32 second 200m? Look at this analysis to get a good idea.
That, coupled with Usain Bolt?s stunning 9.69 in the men?s 100m, got me thinking about another world record: Michael Johnson?s unbelievable 200m sprint at the 1996 Atlanta Olympics. Johnson himself says he?s ready to see Bolt break his record, which is surprising given how untouchable Johnson?s mark seems. I remember seeing a chart about a decade ago that illustrated how dominant Johnson?s record is, and seeing how I couldn?t track it down with Google, I?ve recreated it here (if anyone can find the original chart, circa 1998 or so, I?d love to give credit to the original creator).
For the record, I think Bolt is a showoff. Personally, the guy is obviously capable, but I think the IOC should have disqualified him for that grandstanding he did in the 100m. You go hard to the finish or you don't go at all.
(via kottke)

Update: Usain Bolt has just taken Gold in the 200m. He beat Johnson's record by 2 1/100th of a second with a time of 19:30. Very impressive. Just wish he wasn't such a jerk.

Posted on Tue. August 19, 2008 by Ryan Guill #
Flobots - No handlebars. (via Banik and Cayton) I can take apart the remote control and I can almost put it back together.

Flobots - Handlebars on Vimeo.

Posted on Tue. August 19, 2008 by Ryan Guill #
Skateboarding at 120 fps == awesome. It is amazing how much the board moves in some of these jumps. (via kottke)

Posted on Tue. August 19, 2008 by Ryan Guill #
DNA Model Art Projects is a collection of photos of art made out of DNA. You really need to see it to understand. I wouldn't mind having a couple of these in my office.

Update: More information here: dna11.com

Posted on Mon. August 18, 2008 by Ryan Guill #
So let me set the scene. I have been trying to push adb.com to production for a few weeks now, but something was always coming up so I didn't have the time to get it finished. I had the source code in subversion at one point, but during a backup and reinstall of my development system somewhere along the way, I had unhooked it. But I still had all of the .svn folders in my code. That's where the fun starts. continue reading...

Posted on Mon. August 18, 2008 by Ryan Guill #
I am really glad you could join me for taking my new website for a spin. I am going to break it in slowly, but kick the tires for me and let me know if you see anything out of place, mis-spelt or just plain broken. But overall just let me know what you think!

Posted on Sun. August 17, 2008 by Ryan Guill #
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